Introduction
JoystickCursorTool is a small utility simulating keyboard keys using a joystick. It can be used for keyboardless navigation in browsers and file managers, playing games without native joystick support, using the joystick port for electronic interfaces without needing to write a joystick driver as well as other situations where only a small subset of the keyboard is typically used.
Requirements
- Windows95/NT/2000/XP or higher
- A joystick supported by Windows (installed as primary or secondary joystick)
- Up to 4 axes, 16 buttons and point-of-view are supported
The tool supports all programs using the standard windows driver for keyboard input. It does not always work with programs retrieving keyboard data at a lower level like the Win9x DOS box.
Usage
After starting the program a small icon shows up in the task bar:

Either the normal joystick cursor icon indicating the tool beeing active

or a crossed joystick cursor icon indicating the tool beein in idle state
The tool switches to idle state automatically if the joystick is not connected or switched off. A left click on the icon will open the setup dialog, a double click will close it.
Configuration
A standard setting is included, but you might also define your own. This allows using the remaining buttons as well as the other axes. After a right click the following options are available:
- The left side contains up to 128 fields each referring a single key. Their number can be toggled using the + and - buttons.
- The right side is a matrix in which each row refers to the key field next to it. Each column refers to the joystick key / axis position noted on top. Note: Only entries supported by the joystick will be shown.
- The topmost line of the matrix does not refer to a key. It shows the current state of the joystick instead.
- Repeated keypresses can be switched on and off using the Use Typematic option.
- Experienced users can adjust the timing behaviour in the Timing setup
- The other buttons are self-explanatory: Default settings will restore the standard configuration, OK closes the window saving the settings permanently, Cancel closes the window restoring old settings. Joystick Nr selects the joystick to use with the current settings.
Assigning keys to the joystick
Key assignment is straightforward, although a bit unusual:
- Press the Associated Key field you want to modify. It´s when changes to -- Choose key --
- Move the joystick or press the joystick button(s) you want to use. The associated row reflects the current joystick state.
- Once you´ve found a suitable setting assign press the keyboard key you want to assign it to.
Repeat this sequence for every assignment you want to change.